The game engine, called W3D (or "Westwood 3D"), was developed in-house by Westwood, although it was based on the SurRender 3D engine, which was licensed from Finnish middleware company Hybrid Graphics. The game was officially announced as Command & Conquer Renegade on Septemwith a release scheduled for Spring 2000.
Gameplay is a combination of FPS and RTS elements, since team members receive money from tiberium harvesting and must purchase their own individual equipment. Some servers allow the 'endgame beacon' that causes the game to be instantly won by the team that successfully detonates a superweapon beacon on the opposing team’s pedestal located in their Barracks or Hand of Nod. Damaging and destroying enemy units and structures earns points. The game is won when one team destroys the other's base or the time limit expires and the team with the highest score is declared the winner. Each team starts with 8 men and must purchase vehicles and advanced character classes in order to destroy the enemy base and defend their own team. The multiplayer element of this game takes the form of 'Command and Conquer Mode', in which players are divided into the two teams: GDI and Nod. This is the only C&C game that has the first person view.
As the game progresses it is revealed that they have been forced into biochemistry research for the Brotherhood's top secret " Project ReGenesis," an attempt to create genetically enhanced super-soldiers.Ĭommand & Conquer: Renegade follows the standard FPS formula, giving the player weapons and a set of objectives for each level that must be met before continuing to the next. The player takes on the role of GDI commando Nick "Havoc" Parker, who is assigned to rescue these experts. Luckily, it wasn’t cancelled.The storyline of Renegade deals with the abduction of GDI's top three Tiberium research specialists by the Brotherhood of Nod. With the brand-new Command & Conquer Remastered, the franchise has finally gotten the modern facelift it deserves. Two days later, Victory Studios closed all together. Command & Conquer was the name given to the game to be developed by Victory Studios, making it the third studio to develop a C&C game. The series’ last release was in 2010, but there were plans of a reboot in 2013 that were shelved. It was cancelled in September 2008, after an EA spokesperson announced that it was not up to quality standards. The game featured an invasion from the alien faction Scrin, who were seen in other C&C games. Images of the game were revealed when the January 2008 issue of Game Informer was leaked, and EA announced the project just a day after. Executives at EA were worried that Renegade 2 would take sales away from Battlefield 1942, and it was cancelled.ĮA Los Angeles was developing a game called Tiberium that was to be a shooter in the Command & Conquer universe. The game was axed due to the popularity Battlefield 1942, another game launched by EA at the time. The game was supposed to build on the “Westwood 3D” engine from Renegade, despite negative reviews from critics about the original Renegade. The franchise planned to release Renegade 2, which was based on C&C’s fifth title, Red Alert 2.
Related: Command & Conquer Remastered Collection Review: Nostalgia in HD
#Command and conquer renegade game series
As the series went on, Westwood also released their initial attempt at a first-person shooter game, the sixth installment in the series called Command & Conquer: Renegade. Starting with 1995’s Command & Conquer, which was developed by Westwood studios, the franchise defined the real-time strategy genre. However, with that many successes, there is bound to be a few failures along the way, and more than a couple Command & Conquer games eneded up cancelled or unreleased. The Command & Conquer strategy franchise spans three decades and more than two dozen officially released games and expansions.